You are currently browsing the Thiago Costa posts tagged: Animation

Microsoft Zune

Package of 6 animations done at for Zune.
My participation on this project started on RnD, and how we would make the simulation work on the cube shape, then how to animate it. I also did most of the lighting work and the final compositing/color grading.

Few interesting things from this project:
The “Boxes” animation was done simulating rigid bodies in XSI, and a lot of layered animation on top.
The “Liquids” one I had to write a little script to allow me import a sequence of meshes, that came from a standard particle simulation. To then enable people to tweak it later, in a mesh state and apply relax operations etc.
The “Sweets” one was very tricky too, each frame of the animation is a different object. Like a 3d stop motion technique.

This project was fun and challenging at the same time, I’m pretty happy how it turned out.

To see some original sketches/concepts just follow Fabiana’s website


Credits – project page
Creative Director: Nando Costa
3D Artists: Thiago Costa, Jeff Norombaba, Joshua Cox, Catherine Langevin, Gabriel Beauvais
Compositing: Thiago Costa, Jeff Norombaba, Alphonse Swineheart, Robbie Johnstone
Storyboard Artist: Fabiana Fortes
Music: Darrin Wiener

Digital Kitchen “The Company” nominated to Emmy Awards!

The Company was nominated in the category Main Title Design for the 60th Primetime Emmy Awards!
I was lucky enough to be on this project with Digital Kitchen – Seattle.

The Company • TNT
Studio: Digital Kitchen
Creative Director: Matt Mulder
Lead Designers: Cody Cobb, Ryan Gagnier, Noah Conopask
Animatiors: Ryan Gagnier, David Holm, Pete Kallstrom, Matt LaVoy, Dayvd Chan
3D: Cody Cobb, Igor Choromanski, Gordana Fersini, Thiago Costa
Editor: Dave Molloy
Producer: Jill Johns, Colin Davis
Executive Producer: Mark Bashore

My participation here was on the last scene, from the transition to the mushroom to the end. The guys at DK and Cody Cobb specially worked really hard to give all the styling on the final frame, with lot’s of render passes and even drawing things by hand over the 3d render.

Fox Horror

I’ve just finished working on the Branding Package for Fox-Horror Japan with director Nando Costa.

My work was to Model, Rig, Animate and Render the hero bird!
The hardest part was the rigging, no question 3D feathers is a pain.

Fox Horror for Nervo from Thiago Costa on Vimeo.

Nike Multiplicity

Little animation for Nike. Did simulation, rendering, everything in XSI.
Compositing and creative direction by

Simulation was really fun to do, the rigid body solver worked perfectly with a bunch of groups, two environments and animated RB constraints.

CMT – Celebrity Bull Riding Challenge

I was the Lead 3d for this project with Adam Gault and Carlo Vega.
Marcelo Souza helped me a lot to deliver a bunch of animations of the bull.

One thing I can say is that Carlo and Adam are really great people to work with!
If you have the chance, don’t miss it!
They did saved my 3d renders adding a lot of nice colors and style to it.

Discovery Channel – Digital Neurons

Worked with my friends Chris Bahry and Alexandre Torres from Tendril doing texturing, lighting and some animation on this piece.
Texturing done in Photoshop and composition in After Effects, all the 3d work was produced using 3ds Max.
I’ve cut the best shots and previews I did, and worked on this small clip.


H2oh! is a flavored water type of thing that called for animated fishes inside of the aquarium.
At Conspiração Filmes filmes I had the opportunity to work in the modeling, animation and was the lead texturer/shading artist.
Our pipeline was based on Maya, Renderman and Photoshop.

I worked in two spots, the one for the launch of the product and the other for the new flavor Tangerine:

Pepsi Lemon

Pepsi campaign in Brazil is marked by these series of spots featuring two talking Lemons.
Here I have two of the spots I had worked on during my experience at Conspira filmes


Reel 2006/2007 is online!

My reel is online! This is a compilation of my work done between 2006 and 2007.
A shot breakdown is in the end of the reel, enjoy it:

Harpy – Personal Project

This is a study of a 3d creature. Most of the work to finish this project was done in a month in my spare time.

Sob Nova Direção

This project is property of Rede Globo television

“Sob Nova Direção” is a comedy TV show aired in Brazil.

This animation was very fun to work. The most exciting part is that I got to do the art direction of it. One of the most fun things was to make the backgrounds in Photoshop, and the characters in 3d.

Most of the 3d work was divided by me and Andre Holzmeister. Andre did an awesome job animating everything while I painted the backgrounds.

We both modeled/textured/shaded/lighting everything. I got to do the final compositing/color grading.

Hoje é dia de Maria II

This project is property of Rede Globo television

Work done for the main titles of this TV show aired in Brazil.
Animation had a very very short deadline. Most of the work was done in After Effects using layers from Photoshop. We used Photographs and sketches from the actual sets of the show.
This project was done in collaboration with Alexandre Romano and Andre Holzmeister, during my experience working at TV Globo.


Fly is a promo animation done at
My work on this piece was mostly modeling and animation of some scenes/cameras.