I often get requests of Lagoa artists available. I know a handful of them and I always pass it around to the people I know. But from time to time someone new appears doing beautiful simulations. See Artemy Craft on Vimeo.
I’m putting together a list of Lagoa users that should go on the website, so if you are a “pro” and want your name to be there just drop me a line.
If you are not a pro – drop me a line too, but it might be good time to become one since there’s now plenty of Lagoa Training out there, and also demand. So to help you get started with the tool I’m listing two places you can start with:
Digital-Tutors has a nice collection of videos that should cover the basics. You can jump right in.
i3D Tutorials has recently published a two volume Lagoa Training series with over 25 charpters that covers a whole lot:
Have a good learning of Lagoa Multiphysics!
Director Ben Steiger Levine (effects done at MassMarket) featuring Drake exploding in Sprite soda.
The Effects were made using my earlier fluid simulator (Smoothed Particle Hydrodynamics tool for ICE).
Looks cool, check it out!
Just finish working on these series of short films for Assassins Creed 2. The game looks amazing as well!
This project was a joint effort between Hybride (Film studio Acquired by Ubisoft) and Ubisoft Digital Arts (Ubisoft’s own Film studio).
I’ve developed the workflows/tools and lead the Technical Directors ( as well as pipeline development) during the project at Ubisoft.
This was quite an experience and I’m happy with the results, although I wish we had more than 5 months to produce the whole thing…
In my opinion (and not because I worked on it) this is the first adaptation of a “game to film” that makes into the form a short film, and doesn’t let me (completely) down. It actually leaves that feeling that we could explore more of this universe in a full length feature film.
I would be looking forward to work on a full feature film for this brand, with a lot of time to produce it of course