Archive for the ‘News’ Category

SPH used on Sprite ad

via Motionographer
Ben Steiger Levine for Sprite got effects done at MassMarket, which used used my SPH tool to simulate fluids coming out of Drake and splashing all over the place.
Quicktime

Smoke Simulator

Sometime ago Ben Houston’s Exocortex approached me to help on the development of a realtime smoke simulator for Softimage ICE. This is the outcome which I just got permission to show.
SlipstreamRT for Softimage is a proprietary real-time smoke simulator developed for Softimage’s ICE system in collaboration with [exocortex.com/ Exocortex Technologies, Inc.] This video is […]

Assassins Creed Lineage

Just finish working on these series of short films for Assassins Creed 2.
The game looks amazing as well!
This production was done at Hybride and Ubisoft Digital Arts, my work consisted of making workflows/tools and leading the Technical Directors and pipeline people during the project at UDA.
This was quite an experience and I’m happy with the results, […]

Mesher for the SPH

There are at least 3 different meshers for ICE particles that can be used with the SPH:
Pwrapper from 3daliens
emPolygonizer
And Guillaume Laforge is doing this pretty cool project that constructs a fast scalar field in ICE and passes to the polygonizer in a grid structure.
The coolest stuff for me is that the distance function on Guillaume’s […]

G.I. Joe: The Rise of Cobra

I had a blast working with the crew of CafeFX on G.I. Joe: The Rise of Cobra.
I think the release date for the film is fixed to August, I will see you in the movie theaters!
My work was mainly as FX Lead/TD working on shots and also providing some tools for the other artists.
I have […]

cmiVFX introduction to ICE

I produced about 4 hours of training about the new Softimage|ICE platform explaining a lot of the workflow/techniques to create tools that can be used in production.
This series is packed with packed with deep examples and it’s more of a intermediate/advanced thing.
Although if you are a beginner you might find this really exciting and really […]

Digital Kitchen “The Company” nominated to Emmy Awards!

The Company was nominated in the category Main Title Design for the 60th Primetime Emmy Awards!
I was lucky enough to be on this project with Digital Kitchen - Seattle.
Watch The Company on DK’s website http://www.d-kitchen.com/projects/the-company-main-title

The Company • TNT
Studio: Digital Kitchen
Creative Director: Matt Mulder
Lead Designers: Cody Cobb, Ryan Gagnier, Noah Conopask
Animatiors: Ryan Gagnier, David Holm, Pete Kallstrom, […]

Out of the country

Got very good feedback to my demo Reel. Thanks everyone!
After some very nice job offers/interviews (and all the work to get an US visa), I’ve finally moved to Portland-Oregon.
Pacific Northwest looks awesome, if you are around here and know something fun to do… just send me a message!

XSI Brasil

XSI-Brasil, the Brazilian website about the 3d software Softimage|XSI is back online.
There you will find videos showing XSI features and production techniques. Part of my work with tools development is also being posted in there.
(*site is in Portuguese)