You are currently browsing the Thiago Costa posts tagged: Modeling


H2oh!

H2oh! is a flavored water type of thing that called for animated fishes inside of the aquarium.
At Conspiração Filmes filmes I had the opportunity to work in the modeling, animation and was the lead texturer/shading artist.
Our pipeline was based on Maya, Renderman and Photoshop.

I worked in two spots, the one for the launch of the product and the other for the new flavor Tangerine:

Game model

Low poly game model done as a test for the Amsterdam based game studio Guerrilla Games
I did it using Maya, Zbrush|Mudbox and Photoshop.

Mudbox/Zbrush details, later baked into textures.

Harpy – Personal Project

This is a study of a 3d creature. Most of the work to finish this project was done in a month in my spare time.

Fuel TV

Modeling of the character and all assets.
My process started with photo references and basic models in XSI, then I moved parts of the main character to Zbrush to refine and give more details to it.
Animation by Renato Ferro, directed by Nervo.tv

* The treatment on this image is just a preview render.

Bang-Bang

This project is property of Rede Globo television

Bang-Bang is a Brazilian soap opera in a western world. lol

This was lot’s of fun to work on, I did a lot of modeling and shading work. Most of the assets and the work on the characters was split by me and Andre Holzmeister.
I had the opportunity to contribute on the design of the piece.

Early render test…

Bang-Bang © Rede Globo.

Sob Nova Direção

This project is property of Rede Globo television

“Sob Nova Direção” is a comedy TV show aired in Brazil.

This animation was very fun to work. The most exciting part is that I got to do the art direction of it. One of the most fun things was to make the backgrounds in Photoshop, and the characters in 3d.

Most of the 3d work was divided by me and Andre Holzmeister. Andre did an awesome job animating everything while I painted the backgrounds.

We both modeled/textured/shaded/lighting everything. I got to do the final compositing/color grading.

Fly

Fly is a promo animation done at Nakd.tv
My work on this piece was mostly modeling and animation of some scenes/cameras.